Making a Computer Game – Inside Science Reader
Invite young readers to step inside the world of science and technology.
It takes a whole team of people working together to make a computer game—and what they do is only possible because of science and technology!
Part of a 24-book series that covers the four main branches of science—physical science, life science, earth and space science, and science and technology, and covers essential content standards. Students will build their scientific knowledge, increase their content vocabulary, and sharpen critical nonfiction comprehension skills. Books are 6 5/8″ x 9 1/8″.